Flash’s ubiquity is in its presence on the vast majority of PC desktops, laptops and netbooks. It is also in a surprising, and growing, percentage of mobile devices. Software developers who want to tap this rapidly expanding market face many challenges that have not existed in the PC world for quite some time. Here is a book that is virtually encyclopedic in its review of the pitfalls and dangers for mobile development and how they can be avoided, even for the iPhone. It provides rich information detail on how to address mobile software development now, along with a preview of how it can be done easier when what is in the oven finishes baking.
Archive for March, 2010
Software is not the only thing that gets changed with scant attention to prior art. Even staid and tangible products can confuse established users when replacement time comes.
Using encapsulated components instead of reinventing wheels in code have been around from some time, for both GUI elements and nonvisible functional blocks such as communications protocol handlers. Here is a brief sampler of some for Adobe’s Flex 3 development tool.